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Ultra Awesome Fraternity Combat

For one of the modules in the undergrad program, we got an assignment where we had to create a small scale turn based board game, based on character skills, which was later digitized in Unity.

Topic & Role

Highlights of the project:​ Turn-Based, Board game

Team Size: 4

Ultra Awesome Fraternity Combat - Trailer

Ultra Awesome Fraternity Combat is a turn-based game, where players have to fight each other. Each character has it's own special ability and skills. The fight takes place in the schoolyard, and whoever wins, proves their dominance. 

​UAFC was a fun project where we got to develop the game initially on paper and then were asked to work it out in Unity. I worked on the initial paper stage, where we created 2 levels for the game. While working on Unity, I took over the UI design of the game and created the main menu, buttons, and all interactables.

  • Level and stats of characters

  • UI - Menu, Tabs, Icons

Tools used: Unity, MS Word, Photoshop, Illustrator

Glimpses of the game

  • White LinkedIn Icon
  • White Flickr Icon
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