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Theory & Non Digital
During the course of my masters and undergrad program, I got the opportunity to work on a thesis. I also developed several non-digital games.
Student Work: 2019/20
I wrote a thesis for the final project under my Master's program at Kingston University, on Systemic Design, to understand how realism can be brought in games. Check out my research process and the results I gained from the study in this section.
Student Work: 2015-18
During my Undergrad years at Rubika Supinfogame, I also got a chance to work on non-digital games. These projects included a gamification project, a paper RPG and a gamebook.
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