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The Imminent

The final project of the first year was to create a Tower Defense.

Topic & Role

Highlights of the project:​ Tower Defense

Team Size: 5

The Imminent - Trailer

Inspired by the Pre-Columbian civilization, this tower defense game lets you summon towers and hazards using the natural elements of the environment and stops your enemies from reaching your base.

  • Team management.

  • GDD creation, plot, levels

Tools used: Stencyl, MS Word, Photoshop 

Check out the game's GDD here.

Try out the prototype here!

Development

Our constraints involved creating a game around the theme of Pre-Columbian civilization. This was our very first digital game, and it being a tower defense was even more fun. I worked as a team lead and a game designer, as well as implemented levels in Stencyl. I researched about the era that we were given, and created flow charts for all types of attacks and any mana gain during that event.

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