The Imminent
The final project of the first year was to create a Tower Defense.
Topic & Role
Highlights of the project:​ Tower Defense
Team Size: 5
The Imminent - Trailer
Inspired by the Pre-Columbian civilization, this tower defense game lets you summon towers and hazards using the natural elements of the environment and stops your enemies from reaching your base.
-
Team management.
-
GDD creation, plot, levels
Tools used: Stencyl, MS Word, Photoshop
Development
Our constraints involved creating a game around the theme of Pre-Columbian civilization. This was our very first digital game, and it being a tower defense was even more fun. I worked as a team lead and a game designer, as well as implemented levels in Stencyl. I researched about the era that we were given, and created flow charts for all types of attacks and any mana gain during that event.