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A day in Zombie's Life

A CGI assignment under the optional module called "Perfecting the Look", taken at Kingston University during my Master's. Do check out my blog to see my development process.

Topic & Role

Highlights of the project:​ 3D modelling, Texturing

Team Size: Individual

A Day in Zombie's Life

A Day in Zombie's Life
A day in Zombie's Life

A day in Zombie's Life

00:19
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A day in Zombie's Life: Breakdown

A day in Zombie's Life: Breakdown

00:47
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CGI Video and Breakdown

Our assignment required us to produce a seamless CGI video, where we took real-life footage and tracked it in Nuke, which was later converted into an fbx and taken to Maya for referencing our 3D objects. I've used the free zombie model from mixamo and purchased house and tree from Free3D. My initial idea revolved around adding emissions, but due to time constraint and technical issues, I removed it. 
I've attached a report below that gives a detailed insight about the project.

  • Tracking, 

  • UV unwrapping, texturing

Tools used: Maya, Nuke

Here's a report that showcases the development process.

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